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@PID: G2/1.0
@TID: FIDOGATE-5.12-ge4e8b94
On Tuesday, September 26, 2023 at 8:02:57 AM UTC-7, Zaghadka wrote:
> On Mon, 25 Sep 2023 20:32:43 -0600, in comp.sys.ibm.pc.games.action, PW
> wrote:
> >On Mon, 25 Sep 2023 13:05:09 -0700 (PDT), Justisaur
> ><
just...@gmail.com> wrote:
> >
> >>On Monday, September 25, 2023 at 12:29:35?PM UTC-7, PW wrote:
> >>> Thanks for that tip about the dice roll setting Justisaur!
> >>>
> >>> I did restart as a Paladin but after reading about dice rolls and
> >>> strategies necessary to understand and how to grasp BG3, I decided I
> >>> don`t have the time and devotion and commitment necessary to learn
> >>> and survive in the game. So I shelved it and may restart Starield as
> >>> something else besides a cook/chef.
> >>>
> >>
> >>I don`t know you really need to know much about the dice rolls. Dice
> >>rolls are there in the form of RNG in most games, they`re just hidden.
> >>I`m assuming the reason it has them so prominently displayed is
> >>because it`s trying to emulate playing D&D with a group of friends.
> >>
> >>I`m against some of the things 5th edition added to make them a bit
> >>more mechanical like advantage/disadvantage. All you really need
> >>to know about those is that it`s very good when you have advantage
> >>and very bad (usually) when you have disadvantage, and the opposite
> >>is true for you when your enemies have them.
> >>
> >>Now it gets more complicated in how people get advantage and
> >>disadvantage. Not being able to see someone gives them advantage
> >>to hit you and you disadvantage to hit them. A rogue can get
> >>advantage just by having a friendly being next to an enemy. That`s
> >>where the game gets very tactical.
> >>
> >>All the other usual stuff in most RPGs apply, bonuses to accuracy (
> >>to hit) are good for you, bonuses to damage are also good. A magic
> >>weapon with +1 means 5% better accuracy, and +1 damage. If
> >>you have a 16 Str, that means you get +3 to hit and damage with
> >>heavier melee and thrown weapons. Dex gives that to you for
> >>ranged and `finesse` weapons. Wisdom gives a bonus to
> >>hit with cleric & druid spells, Int for wizard, and cha for paladin,
> >>sorcerer, warlock & bard.
> >>
> >>But I get it, BG3 I`ve quit 3 times and I have to keep taking breaks
> >>because it gets tedious for me. I`m back on my 8th level
> >>characters because it seems they fixed the bugs I was having
> >>with that games, and I`m just trying to get through it now.
> >>
> >>- Justisaur
> >
> >*--
> >
> >This the articlle that made me give up:
>https://www.pcgamer.com/what-you-need-to-know-about-dandd5e-to-play-baldurs-gat
e-3/
> >
> >I totally do not understand much, if any, of what it is talking about!
> >
> It is a confused mess. It was based on a confused mess of compiled
> supplements and tables. It was modified into a confused mess of maths.
> Then they drew back from the maths and made a simplified and streamlined
> confused mess of it.
>
> It has always been a confused mess. It always will be. Nobody actually
> knows how to play the game.
>
> ...and then there`s 4e.
I only disagree with "Nobody actually knows how to play the game." I was
pretty good with 2e through 4e, and met a few people who were good with
each (1e is only good if you ignore half the rules, which was practically
expected.) 5e I never got very good with, but played with people who were.
But I do have to agree with it being a confused mess no matter the edition.
Maybe the basics, but no, I ran LL (clone of Menzter Basic) a few years
back and people were constantly confused there too. Original, no that`s
so vague rules could mean just about anything. *sigh*
- Justisaur
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