----------------------------------------------------------------------------------
@MSGID: <a2rdhipm0rte5scucgo12mqmgpk1rsk4gd@4ax.com>
b8f52123
@REPLY: 1@dont-email.me> 39553baa
@REPLYADDR Spalls Hurgenson
<spallshurgenson@gmail.com>
@REPLYTO 2:5075/128 Spalls Hurgenson
@CHRS: CP866 2
@RFC: 1 0
@RFC-Message-ID:
<a2rdhipm0rte5scucgo12mqmgpk1rsk4gd@4ax.com>
@RFC-References:
<705bhip0rtr26sebhmbtth9a3t4jgrvqu6@4ax.com> 1@dont-email.me>
@TZUTC: -0400
@TID: FIDOGATE-5.12-ge4e8b94
On Fri, 29 Sep 2023 10:06:19 +0100, JAB <
noway@nochance.com> wrote:
>On 28/09/2023 16:01, Spalls Hurgenson wrote:
>> * Model Builder
>>
https://store.epicgames.com/en-US/p/model-builder-f9b456
>> Looking at this game, I get the same feeling other
>> people probably get when I tell them I enjoy titles like
>> "Truck Simulator" or "Lawn Mower Simulator": what`s the
>> point? I`d much rather build a model for real than do
>> it virtually. Then again, maybe I do understand: modeling
>> can be expensive and messy, and this game lets you create
>> perfect models without all the inconveniences. And it
>> actually looks pretty competent at how it presents the
>> hobby. But I think I still would rather do it for real.
>
>Games like Truck Simulator aren`t my cup of tea but I do understand
>(kinda anyway) why people like them. Model Builder, I suppose I can see
>why it might be attractive to some but for me it misses key aspects of
>why people do modelling. So a big one is the physicality of it. Then
>modelling has rather moved on from the 80`s and weathering has become a
>core aspect of it for many people. Next up, making the model your own
>whether it`s as simple as getting a different set of decals, adding
>extra details or just using after market parts. The list could go on.
>
>The price part, no it`s not cheap but it`s not that expensive just to
>get a basic set-up and then add to it over time but it is correct to
>that it really isn`t the buying kits with pocket money that it used to
>be. Now can you spend some serious money, absolutely you can (and I know
>people who do) but you don`t have to. Space and convenience, of yes but
>I also know people who`s modelling space is no more than a small desk.
>
>So overall I`m can`t really say it represents anything but a small part
>of the hobby. Of course if it gets people into the actual hobby then I`m
>all for it because people are dying at an alarming rate!
That`s a shame. I have a lot of fond memories of building models in my
younger days. But I`ve given it up, mostly due to a lack of space: not
just for the assembly, or tools, but to display the finished product.
For some reasons, all my shelves and closests are full. ;-)
I still enjoy watching modellers on YouTube do their thing (especially
the ones who do dioramas, which is something I never attempted back in
the day. Then again, back then we didn`t have half the the tools they
have today: electrostatic grass planters, or transparent resins for
water, or wire-cutters to slice through foam blocks, or 3D-printed
boulders). I`m often tempted to get back into the hobby, but then
there`s a sale on GOG and there goes my hobby money ;-)
--- Forte Agent 2.0/32.652
* Origin: usenet.network (2:5075/128)
SEEN-BY: 5001/100 5005/49 5015/255 5019/40 5020/715
848 1042 4441 12000
SEEN-BY: 5030/49 1081 5058/104 5075/128
@PATH: 5075/128 5020/1042 4441