Nп/п : 1 из 100
От : MRO 1:103/705 09 ноя 25 21:41:14
К : fusion 09 ноя 25 07:03:01
Тема : Re: NNTP(S) via Thunderbi
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@MSGID: 55264.sync@1:103/705 2d77709d
@REPLY: 55263.sync@1:103/705 2d775df5
@TZUTC: -0600
@PID: Synchronet 3.19b-Win32 master/a2a9dc027 Jan 2
2022 MSC 1928
@TID: SBBSecho 3.31-Linux master/d39e01091 Nov 03
2025 GCC 12.2.0
@BBSID: BBSESINF
@CHRS: CP437 2
@FORMAT: flowed
@NOTE: ERIC OULASHIN / NIGHTFOX IS AUTISTIC AF!
Re: Re: NNTP(S) via Thunderbi
By: fusion to Dumas Walker on Sun Nov 09 2025 09:38 pm
> DW> predecessor BBS.
> can message areas not be grouped in more than one way? i don`t
> recall. perhaps in a(n unpleasant) way where two areas listed in two
> groups use the same files?
There`s probably 100 ways to do it if you are creative and we have
javascript at our disposal.
You could create a regular area where it has the 50 msg nets the sysop would
carry, and the msg subs would be in there. then you could create a more
simple area using the same data codes. you can cut and paste in scfg or you
can rig something up since synchronet uses .ini files now.
you could use flags to have only one to show to a user. you could script it
so it asks the user which style they prefer.
that`s the easiest way to do it (for me).
i think it`s weird to have msg subs out of their context, especially how
fidonet and fxnet and other nets have different rules and operators.
I can`t believe a user would ask for something like this. i`ve never seen
someone ask for such a messy system. i think it`s just a bad idea the sysop
had and he stuck with it.
I understand having tons of msg networks, file areas, games can be a bit
much for users. that`s why you either dont do it or you do little tricks to
segregate them. there`s a lot of visual tricks to segregate msg and file
areas with synchronet, for example.
nobody likes a facefull of data with multiple pages. so i think it`s best
for for the sysops to steer away from that. but it`s their systems. they
can be THAT sysop and have the 1000 msg nets and 1000 doorgames and have an
inactive system.
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