Nп/п : 21 из 100
От : Deuce 1:103/705 18 ноя 25 13:46:07
К : Wang Bu 18 ноя 25 16:50:01
Тема : LORD 2 CNW JavaScript version
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@MSGID: 55296.sync@1:103/705 2d8286c6
@REPLY: 55295.sync@1:103/705 2d8225b2
@TZUTC: 0000
@PID: Synchronet 3.21a-FreeBSD master/1c123cf4a Oct
24 2025 Clang 19.1.7
@TID: SBBSecho 3.32-Linux master/ec8f7009f Nov 15
2025 GCC 12.2.0
@BBSID: BBSDEV
@CHRS: CP437 2
@FORMAT: flowed
@NOTE: FSEditor.js v1.105
Re: LORD 2 CNW JavaScript version
By: Wang Bu to All on Tue Nov 18 2025 11:15 am
> I`ve been playing the LORD 2: Complete New World JavaScript version that is
> included with Synchronet. I did notice some bugs either in the L2CFG or in
> some of the LORD2 plugins.
>
> I wonder if the JS port is in active development? If so, how can I
> contribute?
It`s considered "complete" now, so isn`t in active development, but
it is supported and additions are welcome.
Contributing is the same as anything else in repo, fork the master
branch, make your changes and open a pull request. If you`re not
comfortable with git, open an issue in gitlab.
For LORD2 itself, it`s expected to behave identically to the DOS
version of LORD2 so changes there get scrutinized a fair bit and need
testing against the DOS builds, but L2CFG and the various add-ons are fair
game for updates and bug-fixes... no need to maintain existing behaviour.
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